POV-Ray : Newsgroups : povray.binaries.utilities : POVGUI : Re: POVGUI Server Time
27 Sep 2024 18:16:51 EDT (-0400)
  Re: POVGUI  
From: Dave Dunn
Date: 7 Aug 2001 12:49:01
Message: <3B701C31.AB988DAD@aol.com>
Nekar Xenos wrote:

> >Seeing that it uses MegaPov, how about having it render non-wire-frame objects
> '>cartoon-style'. I think that would speed up rendering a lot. I don't know what
> >the feature is called but I know it's there  :)
>

Hmm, interesting idea. I guess you are talking about using the quality settings
using the MegaPOV ini_option feature for the "wireframe" views only. In other
words, when the View is set to "1" (Front), there would be a line in the
corresponding section of "views.inc" that would read "ini_option =  "+q4"" or
something. I am not on a machine that will let me try this out, but it may indeed
work, since shadows, reflections etc. are not needed in the wireframe view. Thanks
for the input.


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